About

I build software
that ships, scales, and
tells a story.

I'm a software engineer who treats every project as a chance to ship something people actually use. I care about systems that are fast, code that is honest about its trade-offs, and product decisions backed by a clear point of view.

Most of my work splits between professional shipping and a steady rotation of side projects, usually at the intersection of developer tools, AI, and well-crafted product experiences. I am most useful in rooms where the hard parts are still ambiguous: architecture decisions before a service has been written, product calls before the surface is settled, the early-stage stretch where one person with range is worth two specialists.

Outside the work itself, I read a lot, lift a little, and try to stay close to people who are building things I would not have thought to build. If you are building something ambitious, I would like to hear about it.